The purpose of the snapshot task is so that JSGME knows what your default DCS World file/folder structure looks so when you install/deinstall mods JSGME can restore your original file/folder structure. the _MODS folder is almost like a virtual DCS: World directory. JSGME is an incredible help when it comes to DCS: World autoupdating... This way, your DCS World directory is restored to default and the update won't mess with any of your mods. The pain of manually reinstalling mods is now a thing of the past!
To demonstrate how to install a mod I'm going to use neroroxxx's female wingman mod ( When you download the mod you'll get a zip file containing a folder called "1" within that folder there you'll find the wav files and more folders containing wav files. On his post he says that you must install the mod to DCS World/Sounds/Speech/Sound/ENG/Common/Wingman/ Go to your new DCS World/_MODS folder. When you get notification that a new update it available, don't download just yet. After the update you can simply enable your mods again. i5-2500K @ 4.8 GHz / Asus P8P67 Pro / 16GB DDR3-1600 / GTX 1080 Ti / Sound Blaster Z / Windows 10 Pro 64-bit / Track IR5 / MFG Crosswind Rudder Pedals / Thrustmaster HOTAS Warthog MFDs / CH Products Throttle Quadrant / X-Keys XK-80 / X-Keys Professional / Panasonic TC-58AX800U 58" 4K TV DCS Startup Videos Cooler Master HAF XB EVO Test Bench, ASUS P8Z77-V, i7-3770K @ 4.6GHz, Noctua AC, 32GB Corsair Vengeance Pro, EVGA 1080TI 11GB, 2 Samsung 840 Pro 540GB SSDs Raid 0, 1TB HDD, EVGA Super NOVA 1300W PS, G930 Wireless SS Headset, Track IR5/Wireless Proclip, TM Warthog, Saitek Pro Combat Pedals, 65" Samsung 4k 8 Series, Oculus Rift! I was going to use it as an example for JSGME but a few files need to be added manually for your mod.
we'll need a folder in DCS World for JSGME to use, as you probably know there is already a folder called "Mods" in there so we'll make a new folder called "_MODS" to keep things simple.This is the ONLY folder that you need to add to the DCS: W directory, the rest stays stock so it stays well maintained.See that blue word saying 'tasks' right in the centre...you're going to want to click that. 原文标题： The Ultimate DCS World JSGME Guide - If you use mods, you need this.My 'weapon of choice' for DCS Modding is JSGME (Jone Soft Generic Mod Enabler) I've been using it for ages now, I'm pretty sure I started using it in the Falcon 4.0 days, or if not definitely since Silent Hunter 3.It will also estimate earning potential - how much this site could be making from displaying advertisements.Based on several factors, this report will give you estimated value of this website. This report will let you find out how popular is this website.and then in that directory recreate the DCS World folder structure exactly as you need for the mod files. a forum account before you can post, download files and see any advanced content or features. If you have a complaint, feedback or an issue, then send us an email: A section of the config file looks like this:  Paint Kit=180 Seed=0 Stat Trak=1337 Entity Quality=1 Custom Name=Fire Shit Wear=0.001 The number between  braces is the weapon id (in this case 7, AK-47) (a good list of weapon ids) "Paint Kit" is the number that identifies the skin.In the little menu that pops up, click "Generate Snapshot of Game Files" and then sit back and wait safe in the knowledge that Ebs had to reset all his JSGME settings and go through all of this s*it so you don't have to... this is going to be where we..for it..all our mods!The purpose of the snapshot task is so that JSGME knows what your default DCS World file/folder structure looks so when you install/deinstall mods JSGME can restore your original file/folder structure. the _MODS folder is almost like a virtual DCS: World directory. JSGME is an incredible help when it comes to DCS: World autoupdating... This way, your DCS World directory is restored to default and the update won't mess with any of your mods.